Features

Everything a blend needs

Stems, tempo, clashes, fades, effects and mashups — planned for you, editable by you.

🧱

Four-stem separation

Every track is split into drums, bass, melody and vocals by a neural separator running locally. A fast approximate split is available straight away; the neural stems replace it in the background.

⚡

GPU accelerated

On an NVIDIA GPU, separation runs on the card (TensorRT) and falls back to the CPU automatically if the GPU isn't available. Each track is only separated once; results are cached.

🎶

Key-safe tempo matching

Each track plays at its own tempo and the tempo ramps smoothly across a blend. Pitch is preserved with time-stretch, so tracks keep their own key. A Locked mode holds the whole set at one tempo instead.

🎯

Beats land on the kick

Each blend is aligned on where the kicks actually start, not just on a grid, and falls back to the grid where there is no steady kick. Fine slip and bar-line controls cover the rest.

⚔️

Automatic clash resolution

Mixdis predicts vocal, melody, bass and key clashes across a blend and ducks only the stems that clash. Auto-plan picks the mix-out and mix-in points and the style for every boundary.

📈

Fades you can see and edit

The fades chosen for a transition are drawn per stem on the timeline. Drag the start and end handles, add markers with a right-click, or ride a stem's volume across a whole track.

🎚️

Bass EQ lane

Draw dB markers on the bass of either side of a boundary — smooth moves or hard steps — to make room for the incoming kick and sub.

🌬️

Editable tempo ramps

The tempo change is decoupled from the gain blend: set where the BPM starts and ends moving, independently of the fades.

✂️

Non-destructive edits

Delete or repeat a section, snapped to bars, without touching the file. Song structure (intro, build, drop, breakdown, outro) is labelled for you.

🔁

Live playback

Click anywhere on the timeline to move the playhead and hear the mix in real time as you edit — no rendering step. The zoomed waveform follows the playhead.

↩️

Undo, redo, save sets

Undo and redo cover every edit, including marker drags. Sets save to a single file you can reopen later.

📦

Export pack

Render the finished set to MP3 (128, 192, 256 or 320 kbps), FLAC, or a 44.1 kHz WAV (16 or 24-bit), with a cue sheet and an M3U playlist marking where each track starts.

🎧

Effects rack

Filter, echo, flanger, phaser, chorus, reverb, noise, roll, gate, brake, backspin, reverse and a three-band isolator. Add an effect at the playhead, then drag its edges to stretch it and its bar to move it — it snaps to bars, or goes free with Alt.

🎤

Effects on a single stem

Point any effect at the drums, bass, melody or vocals instead of the whole track: echo out only the vocals, filter only the bass. Whole-track effects then run over the result.

🌧️

Sweeps with a start, an end and a turning point

Filters and noise move between a From and a To value across the region. Add a turning point and the sweep goes up (or down) and comes back to where it started.

🎶

Tails that ring out

Echo and reverb keep ringing after the track or the region ends, so an echo-out really does trail off, and Build and Release fade the effect in and out across its length.

🕓

Brake and backspin by speed

A fast backspin is a short region, a slow brake a long one: the Speed slider and the region's length are the same control, so there is never dead air.

🎤

Now playing, everywhere

Mixdis tells your computer which track is playing the same way Spotify does — through the Windows media session — so overlays and visual tools such as Trippin, and the Windows media controls, show the song name with nothing to set up.

📍

Grid markers

Pin a beat and drag it: the grid stretches between markers and only shifts outside them, so a drifting track can be corrected without slipping the whole grid.

📂

Drag and drop

Drop audio files onto the set list to insert them at that position, or onto the mix timeline to insert them where you drop.

🔄

A layout that fits

The timeline fills its pane with as many track rows as will fit, tracks wrap onto the next row, and every split bar is draggable.

✂️

Mashup mode

A toolbar toggle swaps the set builder for a multi-lane, bar-grid timeline and back again. Your set stays exactly as you left it; mashups save as their own files.

🎵

Whole songs, cut anywhere

Drop a whole track on a lane, press S to split it at the playhead or Shift+S to cut every lane at once, then drag the pieces to rearrange. Edges trim, Ctrl+D duplicates, and everything snaps to the bar, the beat or nothing.

🧱

Any stem, any song, any lane

Each stem of each song can sit on its own lane. The All button drops all four stems together as a group that moves, trims and cuts as one — or take just the vocals of one track over the drums of another.

⏱️

Tempo locked, key optional

Every clip is stretched onto the project tempo bar by bar, following the track's own beat map, with pitch preserved. A Key menu matches every track to the one you choose, and any clip can be shifted by semitones.

⚡

Instant edits, live

Stretched audio is cached in eight-bar chunks, so a cut, move or trim re-stretches nothing: scrub the ruler and rearrange while it plays. Only a tempo or key change has to be recomputed.

🎛️

Effects that follow the clip

The whole effects rack works on lanes or the master. An effect placed on a clip moves, cuts and duplicates with it; drag one onto a lane and a preview shows where it will land and whether it will follow the clip underneath.

📊

Full-quality stems on import

Each track shows a progress bar while its neural stems are separated, and the mashup switches to them automatically when they are ready, so what you hear while arranging is what you export.

💾

Export, save, open recent

Export the finished mashup, effects included, to MP3, FLAC or WAV. Mashups save and reopen as files, with an Open recent list of the last five — in the Set menu too — and right-click menus on clips, effects and lanes.

Shortcuts & gestures

Play / pauseSpace
Move the playheadClick the timeline
ZoomShift + Wheel
ScrollWheel
Track markers / stem volumeRight-click a track
Move a track's entryDrag the track
Fine move (ms)Alt + drag
UndoCtrl Z
Move an effectDrag its bar
Stretch an effectDrag an edge
Free placement (no snap)Alt + drag
Add a grid markerDouble-click a beat line
Remove a grid markerRight-click it
Split at the playhead (mashup)S
Cut every lane (mashup)Shift + S
Duplicate a clip (mashup)Ctrl D
One clip out of its groupCtrl + drag
Clip, effect and lane menusRight-click them
macOS undo⌘ Z

Want to see it?

Real screenshots from the desktop app.

View screenshots